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Friday, February 18, 2011

Saddest game trailer...ever...Dead Island

Ever since Resident Evil, I’ve been a fan of horror zombie games. I had a bunch of friends would sit around me, kill the lights and start playing. On occasions, would hold the pause button to catch our breaths and settle down and continue again. My affinity for horror zombie games never cease – thus I’m always on the lookout for all freaky and fresh. Then I divulge myself with House of the Dead, Fatal frame and was ecstatic with the mind twisting guilt trip Silent Hill series. Don’t forget to mention Left 4 Dead and the Sony Exclusive Japanese game Siren.

I was and still am in delight to play zombie and horror games filled with blood, guts and gore. For me, the more I see innards that spill out of characters, the better. The more perverse the story is the better. Silent Hill for me was life changing as the plot surrounds the twisted human condition magnified by creepy-looking, over-the top-metaphoric evil. Until last week I just saw this trailer.


The music scoring absolutely increases the feel of the plot. Add to it is the focus of the family being torn together by zombies. This is the first time that I couldn’t put into word how I feel for a game trailer. For me, it was depressing, very. It is now a debate in the web if this was good or down right wrong due to the nature of the content (trailer).



About the game

Techland, the developers of Dead Island have settled on a different approach. Set in the Royal Palms Resort in the tropical paradise called Papua New Guinea, is a tourist haven, remote and exotic. But the developers planned that the game should be strip the conventional way of hacking, wacking and a room full of weapons ala Matrix in an effort to preserve that reality – that it may actually happen.

According to one of my fave gaming site (IGN):

“Rather than run-and-gun their way through a meat maze, players will be forced to scavenge for objects and use them to beat their undead foes into submission. There are precious few firearms scattered around the island (and even less ammo), so the majority of the combat will be intimate. Knives, machetes, bats, broomsticks, pipes – these are your defenses against the horde of infected monsters. It's survival horror with a melee action twist, and it's disgusting.”

Although the player starts out as a simple tourist with minimal zombie-killing skills, his traits will improve along the way, thanks to a mini role-playing system built into the game. Although Deep Silver isn't spilling all the details yet, we know there will be a leveling system and a skill tree. As the player progresses, his stats will increase and he'll gain access to new combat abilities and animations.”

It's scheduled for a 2011 release on Xbox 360, PC and PS3, but no specific dates have been revealed yet.

IGN also edited the video to make an in-sequence trailer.


Will the plot of the story be as compelling as the trailer? Rather than excited while in horror, I might weep in terror. Tissue please Lets wait for the reviews. 


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