Play
Arts Kai Commander Shepard is about 8.5 inches tall and wears the familiar N7
suit. It is been said that this is a cannon look from the in-game character.
The figure is well-balanced even without need inclusion of a stand.
His
armor has a high level of detailing from the N7 crest on the chest and in most
parts hides some of the joints that hold him together. Speaking of joints,
Shepard belongs to the latest generation of Square Enix’s Play Arts Kai. This
means the joints on the elbows and knees are now ratchet types than ball and
socket engineering.
In
terms of paint applications, there is some missing elements around his collar
if you compare with the footages on the game and the draft arts. The red and white paint stripes applications
are rough but I believe this is on Square Enix’s rendition when transitioned
into a figure. Even with that, the rest of the paint applications are almost
flawless.
Armor
of awesomeness, check! But how about the head sculpt? This is where Square Enix
was off. In my opinion, he doesn’t look like Shepard at all. He has the goatee,
hair, skin color like on the game, but overall it is not.
Accessories
include the Omniblade, an orange side arm attachment made from a translucent
orange PVC base with a yellow spray down the middle. In order to use this, you need to take out
the wrist first and slide the whole blade in.
Then you have the N7 Eagle Pistol, a small hand gun that is slightly
difficult to use as the holding fingers doesn’t react the trigger quite
well. What is really amazing is the
N7 Valkyrie rifle. I couldn’t say more
how splendid this is on the figure.
So
how do I see the figure overall? I’m ok with the proportions and the articulation
joints on the figure. What I am really disappoint on is on the face sculpt that
would be mistaken as another character. The paint of the goatee feels unrefined
and if I would to be harsh, lousy. Like I said, it is an ok figure but not up
to the standards of other Play Arts Kai figures. More to this from the video review below.
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